We often talk about video games, but never enough.
In order to increase awareness of the gaming world even among non-professionals, Good Game Italia, the second project of Civiltà Digitale, was born. Its goal is to bring gaming issues, the world of work and education into dialogue with a packed program of interactive webinars, podcasts, and above all, major events where the future of gaming can be planned.
The initiative will involve representatives from the professional and gaming worlds in two major online events: the launch event on June 1 at 11.30, to present the project and the national thinkathon of October 8 on the dedicated streaming platform: a meeting during which several in-person working tables in various Italian cities will connect online with each other. 1000 people connected, 8 hours of brainstorming, 4 thematic sessions on game theory, skill translation, planning and design, and storytelling to start the dialogue between the minds that every day make video games or work in gaming and those who observe them from the outside.
The activities of the working tables will be coordinated by the “Curious”: a diverse team of educators, trainers, creatives, and recruiters who have been studying and designing new gaming scenarios for months.
The reason why Teoresi likes to play.
We believe in the creative and educational potential of video gaming and think that game dynamics, enhanced by technological developments, can represent alternative learning methods as well as powerful tools for developing or preserving social, technical, and cognitive skills.
Gamers of all levels are able to develop skills in critical thinking, creativity, problem solving, resource and time management; transversal soft skills that are highly sought after by companies for more diverse profiles and roles and that we want to intercept.
That’s why, in addition to supporting the initiative, we will actively participate in the calendar of activities planned for the coming months: webinars, the Fridays’ podcasts and open lectures in which to share approaches and planning, experimental and otherwise.
Let the games begin!